The idea behind the deck is to suprise and control your opponent. Have your opponent focus on 2 zones during the early game with storm and any other low cost. Turn 5 play Spiderman on weak or empty location followed by Dr.Doom. If done correctly you can remove your opponent turn 6 completey. This deck also has the utility to go to turn 7, as well. I hope you all enjoy. This is my first craft, more will come if this proves useful.