Deck Description
General play if you have Dracula in your hand.
1. Quicksilver
2. Domino or Armor (if you drew it)
3. Cosmo or anything you can play (except wasp)
4. DRACULA
5. Aero or anything you can play to guarantee a large Dracula
6. Your choice of 6 drop, you should have couple you can play
The idea is to get Dracula down and move their stuff away with Aero and Magneto and then Dracula surprises them with a huge discard.
If you don't get Dracula, play out what you can building up two lanes with your early drops then moving things away as you see fit and winning with a big six drop.
Deck Breakdown
Drac
Wasp 0 1
America Chavez 1 2
Quicksilver 1 2
Armor 2 3
Domino 2 3
Cosmo 3 3
Dracula 4 1
Aero 5 9
Red Skull 5 14
Magneto 6 12
Giganto 6 14
The Infinaut 6 20
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Comments
Test Hand
1st Sample Hand
2nd Sample Hand
3rd Sample Hand
Top 3 cards indicate opening hand and then 1st, 2nd and 3rd, etc Draws.
Shuffled using Fisher Yates algorithm
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