Deck Description
the objective of this deck is to give priority and settup for a incredible power play turn 6
allowing you to always dodge killmonger and having the information of wich locations your oponent is contesting in the previous turns while you have the flexibility to settup all your power in the final turn
the only 1 costs that you play before turn 6 is sunspot on turns 1,2,3 or zero at turn 4,5 for a potential red skull if you dont have your settup
its NOT optimal but if the situation requires it with sunspot on field if your sure your opponents deck isnt runing killmonger you can pass 5 into infinaut 6
okoye,bishop,kazar and dracula you always play on curve if possible
in the end of turn 6 u should have only red skull or infinaut left in ur hand triggering dracula
u can change titania with angela or mojo its not that important
this deck got me from rank 115 to 125
enjoy!
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