Electrocute your opponent with this combo deck!
Game Plan: Play Sunspot to absorb extra energy, play Electro to gain max energy, then play Viper to push Electro to our opponent and thus lock them to playing one card every turn. After setting up this combo we need to play our big boys Magneto, Iron Man, and Leader to catch up to our opponents.
The deck has a few modules of cards to it. We are investing heavily in energy cheats, Psylocke, Electro, and Sera. Then we have our finishers to take advantage of the energy cheats, Magneto, Leader, Iron Man. Viper is looking to hit either Electro or The Hood. Killmonger and Shang Chi give us some control, and Killmonger can clear away The Hood as well. Sunspot is extremely important here to make use of the excess energy from Electro if we’re not able to push him to our opponent’s side. You can flex different finisher cards, or get Wave in here as well to play with different energy cheats.
Enjoy guys 🙂