Deck Description
Regularly winning matches I shouldn't. Very strong movement.
Strengths: Lot's of movement, can capture Two zones regulary or just barely often with scores of 20+. Can shutdown Venoms with Cosmo and Armor for Killmongers. Zones that increase card power. Majority of cards cost 2.
Weaknesses: Lot's of movement, can be crushing with zones that destroy movement. Weak against Hobgoblins and Gremlins unless you can get Cosmo to save you. Not good with discarding cards as all are needed.
Deck Breakdown
Shifty Cloak
Human Torch 1 2
Iron Fist 1 2
Nightcrawler 1 2
Kraven 2 2
Okoye 2 2
Armor 2 3
Doctor Strange 2 3
Multiple Man 2 3
Cloak 2 4
Cosmo 3 3
Vulture 3 3
Heimdall 6 8

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Test Hand
1st Sample Hand
2nd Sample Hand
3rd Sample Hand
Top 3 cards indicate opening hand and then 1st, 2nd and 3rd, etc Draws.
Shuffled using Fisher Yates algorithm
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