The main goal of the deck is to put in play The Infinaut (129) avoiding his drawback and energy cost.
The primary method will be discarding via Lady Sif (73) or Blade (18) then bring him back with Ghost Rider (49) or Hela (305) .
We could also try to cheat The Infinaut (129) , or another big guys, into play with Jubilee (66) .
Finally we have Dracula (215) that gain the power of the discarded card.
Moon Girl (84) could double our enablers ( Lady Sif (73) , Jubilee (66), Blade (18) , Ghost Rider (49) ) for multiple turns of shenanigans.
Quicksilver (101) and Domino (40) give us guarantee turn 1 and 2 plays ; also with America Chavez (4) they improve the consistency of our deck (we want to draw Hela (305) as late as possible and have our big cards on top of the deck for Jubilee (66) ).
FlagThisShip
3 years agoYes i discovered those interaction just yesterday :)
ScrotieMcB
3 years agoLet me explain how Jubilee interacts with cards like America Chavez and Domino.
At the start of game, the order of your deck is randomized. This CAN put Chavez at the top of your deck. However, America Chavez has "you can't draw this before turn 6" and "you draw this on turn 6 even if not on top." So even if Chavez is the top card before you even draw your opening hand, you always draw the card below her, keeping her on top of your deck.
This means that if you don't have Quicksilver or Domino in your deck, but you do have Chavez, then anytime Chavez was in the top 8 cards of your deck (turn 4) or top 9 (turn 5) before you drew a single card, then Jubilee will get a Chavez. 8/12 is 2/3 and 9/12 is 3/4. This means Jubilee is VERY often 11 power over two bodies for 4 energy.
If you have one of Quicksilver/Domino, this probability falls to 7/11 (63.6%) then 8/11 (72.7%). If you have both Quicksilver and Domino, to 60% then 70%. The chances of pulling Quicksilver, Domino and Jubilee are obviously 0%, so the chances of pulling any of the other eight cards is 5% on turn 4 and 3.75% on turn 5.