Objective: lock your opponent from playing anything at turn 6 or lock him out of 2 locations early winning them later with dr.doom/magneto/claw
absorbing man targets: spider man/storm/debrii
snaping: if you have your win condition settup your opponent will retreat beffore turn 6 thats why we snap turn 5
good matchps; negative surfer/ leech leader/ sera miracle
bad matchups; patriot/hella/baero
cards you can change: only armor rly if u dont see many destroy decks in ladder
locations: thats where real consistency of this deck comes from is an akward location abuser it thrives at all restrictive locations (hulk lab and tva can be pretty bad tho)
i used this deck from rank 100 to 120 was pretty sweet hope you enjoy