Hey all,
Here is a fun list I've been playing post infinite that is built to push a ton of unexpected power out on turn 6. This is a Moon Girl deck with Miles/Stature/She-Hulk as the main engine.
There should be enough activators to make sure you're hitting your cost reduction requirements. Nightcrawler+Polaris are two outs for Miles, Moon Knight/Bolt for Stature, and Sunspot for She-Hulk. Ghost Rider is Moon Knight insurance, and he can pull a fat card if you end up pitching Stature or She-Hulk.
Goose is good control and heavily benefits us as we're planning to drop cheap cards.
Games can get feel a bit clunky, but for the most part your goal will be to play on curve until T4/5, at which point you will have a few decisions to make.